✨ Got espanso to start without notification
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2 changed files with 84 additions and 12 deletions
76
espanso/notification.rs
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76
espanso/notification.rs
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/*
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* This file is part of espanso.
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*
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* Copyright (C) 2019-2021 Federico Terzi
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*
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* espanso is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* espanso is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with espanso. If not, see <https://www.gnu.org/licenses/>.
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*/
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use espanso_config::config::Config;
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use espanso_ui::UIRemote;
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pub struct NotificationManager<'a> {
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ui_remote: &'a dyn UIRemote,
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config: &'a dyn Config,
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}
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impl<'a> NotificationManager<'a> {
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pub fn new(ui_remote: &'a dyn UIRemote, config: &'a dyn Config) -> Self {
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NotificationManager { ui_remote, config }
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}
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fn notify(&self, text: &str) {
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if self.config.show_notifications() {
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self.ui_remote.show_notification(text);
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}
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}
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pub fn notify_start(&self) {
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// self.notify("Espanso is running!");
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}
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pub fn notify_config_reloaded(&self, is_manual_restart: bool) {
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if is_manual_restart {
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// self.notify("Configuration reloaded!");
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} else {
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// self.notify(
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// "Configuration reloaded! Espanso automatically loads new changes as soon as you save them.",
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// );
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}
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}
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pub fn notify_keyboard_layout_reloaded(&self) {
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// self.notify("Updated keyboard layout!");
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}
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}
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impl<'a> espanso_engine::process::NotificationManager for NotificationManager<'a> {
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fn notify_status_change(&self, enabled: bool) {
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// Don't notify the status change outside Linux for now
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if !cfg!(target_os = "linux") {
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return;
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}
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if enabled {
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// self.notify("Espanso enabled!")
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} else {
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// self.notify("Espanso disabled!")
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}
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}
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fn notify_rendering_error(&self) {
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// self
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// .notify("An error occurred during rendering, please examine the logs for more information.");
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}
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}
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